Veldtocht |
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EI SotBE DHvT HOvW DZW EVvTB OdBZ AND DK Vrijheid NW EO SoF |
Era |
DGO S TdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Taal |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..
Bijzonderheden: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Deze eenheid kan zijn vijanden vertragen, waardoor hun snelheid en de effectiviteit van hun aanvallen gehalveerd worden.
Promoveert van: | Cutthroat |
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Promoveert tot: | Executioner |
Prijs: | 38 |
HP: | 50 |
Zetten: | 4 |
XP: | 83 |
Rang: | 2 |
Alliantie: | wetteloos |
ID | Minotaur Slayer |
Vermogens: | divine health |
kusarigama scherp | 7 - 4 dichtbij | ||
kusarigama stomp | 8 - 2 afstand | vertraagt |
Weerstanden: | |
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scherp | 0% |
puntig | 10% |
stomp | 10% |
vuur | -10% |
kou | 10% |
mysterieus | -30% |
Terrein | Zetten | Verdediging |
---|---|---|
Afgrond | 99 | 20% |
Bergen | 1 | 50% |
Bos | 1 | 50% |
Diep water | 99 | 10% |
Dorp | 1 | 50% |
Grasland | 1 | 30% |
Grot | 1 | 40% |
Grotwand | 99 | 20% |
Heuvels | 1 | 40% |
Moeras | 3 | 20% |
Ondiep water | 3 | 20% |
Paddenstoelenveld | 2 | 40% |
Sneeuw | 2 | 20% |
Zand | 2 | 30% |